WORK //

WORK //


Much of my work sits within larger productions or under NDA, where audio can’t always be shared in isolation. For that reason, the projects below focus on context, intent, and my role within each collaboration. Selected audio examples and private materials are available on request.


Orchestral Tools’

FFOSSO

// Sample Instrument Design, Preset Programming, Demo Production

ORCHESTRAL TOOLS - KORVEN // Sound Design

GUERRILLA GAMES - HORIZON: BURNING SHORES // Sound Design & Integration

SONICCOUTURE - POLARITY | TENSION

// Conceptualization, Sample Recording, Sound Design, Preset Design, Demo Production

TOONTRACK - TIME MACHINE // Sample Development, Preset Design, Demo Production

NATIVE INSTRUMENTS - CIRCULAR // Preset Design

GFORCE - MAP // Preset Design, Demo Production

GUERRILLA GAMES - HORIZON: FORBIDDEN WEST // Sound Design, Audio Integration

PALADIN GAMES - GOOD JOB! // Sound Design, Audio Integration

ORCHESTRAL TOOLS - SALU // Sample Development & Preset Design

TOONTRACK - MODERN POP PIANO // Sample Development & Preset Design

NATIVE INSTRUMENTS - SCENE // Sample Development

SONICCOUTURE - AC-DR // Preset Design, demo production

THE SOLOS - TRAILER ELEMENTS VOL 1 & 2 // Sound Design, Demo Production

BABY AUDIO - INDUSTRIAL ORIGINS // Preset Design, Demo Production

PALADIN GAMES/NETFLIX - NAILED IT!

// Sound Design, Audio Integration

PRESONUS - SUB ZERO BASS // Conceptualization, Sample Development & Preset Design

KILOHEARTS - PHASEPLANT OMEN // Conceptualization, Sample Recording & Preset Design

LUNACY AUDIO - CUBE ASTRA // Conceptualization, Sample Recording & Preset Design

FORCEFIELD - ANNE FRANK VR // Sound Design, Audio Integration

TOONTRACK - DARK INDUSTRIAL

// Conceptualization, Sample Recording, Sound Design, Demo Production

NATIVE INSTRUMENTS - KITHARA // Preset Design

VANGUARD STUDIOS / MICROSOFT - HALO: SPARTAN STRIKE // Sound Design, Audio Integration

STEINBERG - PADSHOP BLACK ORB // Preset Design

HOUSE OF SECRETS - MUSE VR // Sound Design & Integration

SONICCOUTURE - GEOSONICS SEASONS // Preset Design

SOBAKA STUDIOS - REDEEMER // Sound Design, Audio Integration

NATIVE INSTRUMENTS - ASHLIGHT

// Sound Design, Demo Production

FORCEFIELD - NATGEO EXPLORE VR // Sound Design, Audio Integration

TOONTRACK - SYNTH BASS // Sound Design, , Preset Design, Demo Production

NATIVE INSTRUMENTS - LORES // Preset Design

NATIVE INSTRUMENTS - CONFLUX // Preset Design

NATIVE INSTRUMENTS - MASSIVE X // Preset Design 

FORCEFIELD - COASTER COMBAT // Sound Design, Audio Supervision

STEINBERG - RETROLOGUE DARK MASS // Sound Design, Preset Design, Demo Production 

BABY AUDIO - HUMANOID/ / Sound Design, Demo Production

NATIVE INSTRUMENTS - LORES // Preset Design

LUNACY AUDIO - BEAM

// Preset Design

HOUSE OF SECRETS - KIN // Sound Design, Audio Integration

M2H GAMES - 1914-1918 TANNENBERG // Sound Design, Audio Integration

GFORCE - AXXESS // Preset Design, Demo Production 

GFORCE - OBERHEIM OB-X // Preset Design 

FORCEFIELD - LANDFALL VR // Sound Design, Integration, Audio Direction

SOBAKA STUDIOS - 9 MONKEYS OF SHAOLIN // Sound Design, Audio Integration

LANDR - CHROMATIC // Sound Design, Preset Design, Demo Production 

FORCEFIELD - TERM1NAL // Sound Design, Audio Direction 

FORCEFIELD - TIMESTALL VR // Sound Design, Integration, Audio Direction

VANGUARD STUDIOS / MICROSOFT - HALO: SPARTAN ASSAULT // Sound Design, Audio Integration

VANGUARD STUDIOS - PET LAB // Audio Direction 

W! GAMES - GATLING GEARS // Sound Design, Integration