KIN
VR Video Game
Company: Ramon Kerstens Sound Design
Client: House of Secrets
Info: KIN is a VR puzzle platformer game with combat elements that will have the player traverse the remnants of an ancient civilization on a distant planet. Throughout your journey through alien landscapes, a story will unfold. The game holds an abstract aesthetic and interesting level design in which the player moves through the world as a mysterious, tiny girl with big hair, clad in a bright dress.
Together with Arjen Schut, I developed the audio for this VR platformer, focusing on abstracting organic sounds to complement the visual aesthetic. We sourced a wide range of recordings, from foley to electromagnetic captures and modular synth sessions, and transformed them using techniques such as granular processing and FM synthesis. The result is an audio experience that feels organic yet distinctly digitally infused
Year: 2017