TANNENBERG
Video Game
Company: Ramon Kerstens Sound Design
Client: M2H/Blackmill
Info: Tannenberg takes the award-winning Verdun experience to the Eastern Front, a theater often neglected in portrayals of the First World War.
Named after the heavy fighting at the Battle of Tannenberg in 1914, the standalone expansion will see players immersed in battles reflecting warfare on the Eastern Front. tannenberg is a first-person shooter.
My focus was on developing impact sounds, body foley, and environment sounds. Work included foley- and studio recording, sound design & edit, and audio integration.
Year: 2018-2019