Landfall is a Virtual Reality top-down action game with strategic elements, developed for the Oculus Rift.
Players are pitched against each other on a virtual battlefield, trying to prevent one another from completing assignments with the use of massive, heavy weapons and mechs.
Sound Design & Integration, Audio Supervision
As in-house sound designer at Force Field VR
February 21st, 2017
WON: "Best Game" - Dutch VR Awards 2017
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